To summarise the project as a whole I really enjoyed this one. Im really satsified and confident with my final submission. Everything went well, I didnt have any major pressure during this project. I got my idea quick and I knew exactly what I was doing/making. Pitch and crit went good. I think this was one of my stronger projects.
The minor problems I encountered were really small, it was learning how to do the effects for my promo (shine and particle) I had to watch tutorials online and try and adapt a similar style to my promo. It was time consuming but it got there in the end and im very happy with it.
I didnt create an iPad version because it was pointless as I would of had the exact same layout. Also each screen is a static photoshop image. And I have about 50 different photoshop documents and it would of took so long to resize them all to ipad size but have the same layout...so thats the reason why i didnt make an ipad version.
Reviewing my app walkthrough, after the changes I made from after crit Im very pleased with it. I think I have done a lot of detail and I have made it clear how to use. I think my visual style is consistent of using the neon glow whilst combining hand made icons and buttons together. Reviewing my promo, I think my music choice syncs nicely to the content. There is a fast pace aspect to it which goes with the flying particles and a slow pace aspect in the song what goes with the slow revealing words and slow shines. I think it visually looks nice and clear. And has matched everything I wrote in my proposal.
I managed my time really well even though it was definitely the hardest challenge of the project, a lot of my peers struggled to time manage but I spent a lot of time working on it giving nice reliefs when getting close to deadlines. I didn't feel much pressure at all in the project. I feel the time given was very tight for what we had to produce. I think i planned my app very thorough, I knew exactly what to make when making my illustrations, planning was definitely key for this project. If you didnt plan ver well then it would of been very hard task to make the walkthrough and promo.
Wednesday, 11 December 2013
Tuesday, 10 December 2013
Monday, 9 December 2013
Critique | Feedback
Today I have shown my promo and app walkthrough to the class and the feedback I received was controversial. I was last to show my work and I got literally no comments at all on my app. All i got was 'excellent work' from my lecturer, and just people saying it looks nice, some positive comments on the visual style. I was left quite disappointed and frustrated from the lack of feedback as I got none whatsoever that could help improve it. The promo got a little bit more feedback, one of my peers said to lose the 3 dots after 'our' and that was the only feedback I got what could help. Then that was it, it was time for lunch. I am annoyed that it took me so long to make my videos and I get no more than a 30 second period of feedback which was really empty and not helpful whatsoever. I really hate going last and this year I have been showing my work as one of last people and it feels like is rushed due to lunch time coming up. From my frustration I spoke to Kate about my feelings about crit... so she said she would look at my work and give me 1 to 1 advice. Anyway the 1 to 1 advice to Kate was extremely helpful, compared to crit its just a huge, huge difference. I got a very in depth review of certain elements in the video. The things recommended to change were:
App
- At the begining show the search of tags and location (can use the same content used for the trending and random photo)
- Speed up the upload scene
- On profile page fill in more photos so there are 3 photos and one blank with the upload icon (to show activity)
- On voted photos page fill in all the empty blanks (same reason as above)
- Change the hashtag of '#drunk'
Promo
- Add images behind the words to show context (vote, share, upload, win) to give more information what it is
- Lose the three dots after our
So im very happy of how minor the improvements are. They shouldnt take too long to do, overall I a very happy with that I produced at this stage of crit.
App
- At the begining show the search of tags and location (can use the same content used for the trending and random photo)
- Speed up the upload scene
- On profile page fill in more photos so there are 3 photos and one blank with the upload icon (to show activity)
- On voted photos page fill in all the empty blanks (same reason as above)
- Change the hashtag of '#drunk'
Promo
- Add images behind the words to show context (vote, share, upload, win) to give more information what it is
- Lose the three dots after our
So im very happy of how minor the improvements are. They shouldnt take too long to do, overall I a very happy with that I produced at this stage of crit.
Monday, 2 December 2013
Proggresion | learning how to do effects
I used this tutorial to learn how to do the shine effects.
Progression | 50urz App | The layout deisgn
To begin with I made the layout which was going to be the same layout for ever page so it was important I was content with the layout and this was my progression. The thing i kept changing was the effect behind the 50urz logo at the top and the background behind the tiles.
This was my first draft. For me it looked too plain. I wanted to add a background behind the tiles of something. I thought of adding a carbon texture background as I think it would fit the style. I also wanted to add a colourful visual graphic behind the title too.
I tried a gradient from the centre and I didnt like that, so i added a carbon background which i ideally wanted.
After adding a carbon background I played around with the graphic behind the title. I thought this was too much so I changed again.
I changed it again and still didnt like it...
This was my final design. I really like what I have produced.
This was my first draft. For me it looked too plain. I wanted to add a background behind the tiles of something. I thought of adding a carbon texture background as I think it would fit the style. I also wanted to add a colourful visual graphic behind the title too.
I tried a gradient from the centre and I didnt like that, so i added a carbon background which i ideally wanted.
After adding a carbon background I played around with the graphic behind the title. I thought this was too much so I changed again.
I changed it again and still didnt like it...
This was my final design. I really like what I have produced.
Sunday, 1 December 2013
Chosen music | Sub Focus - Twilight
After ages and ages of listening to songs I heard this on my ipod on the way to work one evening and it gave me this really nice visualisation of my promo in my head. As I had already started building my promo I had learnt some tutorials on youtube how to do some effects such as animated text glows and moving particles. I visualised have this music of slow shine glows on text with fast moving particles on the screen to give an almost like space effect.
Wednesday, 27 November 2013
Promo | Music
For my 15 second promo. I want a piece of music that obviously suits with my visual style. My style is nightlife, neon, clubbing etc so I think a music that suits with like clubbing will be efficient. Nothing too over the top like fast pace drum and bass, I think I want a slow chilled dub-step tune. I will research and give my opinion whether I think they will fit the bill.
Anotsu - Man on the run
Whoschaos - intro
The two music pieces above are the sort of genre I want to chose, inspired by the 'This is our shot' sourz tv advert, I really liked the music they used in that advert, unfortunately there wasn't an official song, the producer just made it for the advert.
I looked at so many songs on youtube. It took me hours to decide on a song but to help me chose a song I actually started to build my promo before choosing music, I thought it would help to chose the effects I used in my promo then chose music what would fit the music.
Anotsu - Man on the run
Whoschaos - intro
The two music pieces above are the sort of genre I want to chose, inspired by the 'This is our shot' sourz tv advert, I really liked the music they used in that advert, unfortunately there wasn't an official song, the producer just made it for the advert.
I looked at so many songs on youtube. It took me hours to decide on a song but to help me chose a song I actually started to build my promo before choosing music, I thought it would help to chose the effects I used in my promo then chose music what would fit the music.
Pitch | Feedback
Yesterday I pitched to the class and I think it was a successful pitch. The comments from what I can remember from Kate where:
- Very thorough
- Really good idea
- Very well though out
- Strong planning
- It would work
The improvement comments
- Not have the unique code so long. Plus where is it going to be on the bottle, the more recommended one was underneath the wrapper instead of underneath the bottlecap. one of my peers recommended having a qr code. But i was against it because of the security of it. People could just scan the code without buying the bottle in supermarkets and bars etc. So im going to have a shorter code.
- Prizes; it was recommended that the prize duration should be affected by how big the prize is. For example festival tickets would have a longer duration than say t-shirts. Because they are much more expensive so there should be a longer time period.
- Also I was told in advertising you are not allowed to use the word 'drunk' obviously as your not allowed to encourage drunkness. So I will just have to avoid the term 'drunk, pictures.
Yeah... there was other comments. But a lot of positivity about my pitch, I thought myself that I had pitched well and covered literally everything. The only thing I was missing was digital mock ups. But as a whole I think everyone got a really good understanding of my idea, the themes, target audience, mechanics and so on. Im proud and I am completely ready with what i'm doing, I have minor issues before starting to build my animation and promo which is great. I think this project could be one of my most successful projects yet so I am looking forward to making these. Well one thing I have to quickly do is find a piece of music for my promo which won't take long because I know exactly the type of music I want.
- Very thorough
- Really good idea
- Very well though out
- Strong planning
- It would work
The improvement comments
- Not have the unique code so long. Plus where is it going to be on the bottle, the more recommended one was underneath the wrapper instead of underneath the bottlecap. one of my peers recommended having a qr code. But i was against it because of the security of it. People could just scan the code without buying the bottle in supermarkets and bars etc. So im going to have a shorter code.
- Prizes; it was recommended that the prize duration should be affected by how big the prize is. For example festival tickets would have a longer duration than say t-shirts. Because they are much more expensive so there should be a longer time period.
- Also I was told in advertising you are not allowed to use the word 'drunk' obviously as your not allowed to encourage drunkness. So I will just have to avoid the term 'drunk, pictures.
Yeah... there was other comments. But a lot of positivity about my pitch, I thought myself that I had pitched well and covered literally everything. The only thing I was missing was digital mock ups. But as a whole I think everyone got a really good understanding of my idea, the themes, target audience, mechanics and so on. Im proud and I am completely ready with what i'm doing, I have minor issues before starting to build my animation and promo which is great. I think this project could be one of my most successful projects yet so I am looking forward to making these. Well one thing I have to quickly do is find a piece of music for my promo which won't take long because I know exactly the type of music I want.
Saturday, 23 November 2013
Visual style
As I have said a lot and have a strong knowledge of my proposal. Gathering some examples of similar and related to my visual style might help me get some more ideas.
This is just a glimpse of the range of cool brushes that might be helpful if I want to add some glowing content in the background. I really highly doubt I will otherwise it will look too busy on the app. I want to keep it very simplistic and clean as possible. But for the promo these might help.
This is an example of what one of these brushes look like. A nice plasma glow beam.
I found just a really random image what has a glow effect on text which I will use. It wont be as intense as the glow on here, but the visual style I want is very similar. Glow text on the black background.
I found some brushes on www.brusheezy.com which is where you can get preset brushes. I want to find some glow effect ones and found these:
This is just a glimpse of the range of cool brushes that might be helpful if I want to add some glowing content in the background. I really highly doubt I will otherwise it will look too busy on the app. I want to keep it very simplistic and clean as possible. But for the promo these might help.
This is an example of what one of these brushes look like. A nice plasma glow beam.
I found just a really random image what has a glow effect on text which I will use. It wont be as intense as the glow on here, but the visual style I want is very similar. Glow text on the black background.
Font | Research & Chosen font
As my app is called '50urz' im going to have to re-create the logo. Making the 5 and 0 in the same style as the original font of the logo.
The o has a little gap in the top right which i will replicate when i make the '0'. Im going to have each letter in the logo a different colour from my fruit pallet.
For content text I want a simple font what will go with my neon/nightlife theme. So I will conduct some potentials and shortlist the ones I think will fit. Then have a bigger think to what one i want to use.
Bank Gothic
This font looks much more feminine. it looks slick and professional and would fit my theme well i think. The decorative curls on some elements give it that female edge. The fine weight gives it the professional and clean look
This font is a bit more formal than champagne, I don't like it as much but would still fit well.
I like this font. But it is a title font so I couldn't have it as body text as it would just look weird having caps everywhere. The style is very nice though.
This font again I really like and would fit my theme. Its a really hard choice for me to chose out of these fonts. But still champagne is winning.
The o has a little gap in the top right which i will replicate when i make the '0'. Im going to have each letter in the logo a different colour from my fruit pallet.
For content text I want a simple font what will go with my neon/nightlife theme. So I will conduct some potentials and shortlist the ones I think will fit. Then have a bigger think to what one i want to use.
Bank Gothic
I think this would definitly fit neon theme as it looks techno and square. The problem is its not really feminine, it looks really boyish.
This font looks much more feminine. it looks slick and professional and would fit my theme well i think. The decorative curls on some elements give it that female edge. The fine weight gives it the professional and clean look
This font is a bit more formal than champagne, I don't like it as much but would still fit well.
I like this font. But it is a title font so I couldn't have it as body text as it would just look weird having caps everywhere. The style is very nice though.
This font I really like. very similar to champagne , the only noticeable difference is the dots on the 'i' is relatively higher, making it look more unique. But the decorative curl is still swaying me too chose champagne just for that extra feminine edge.
This font again I really like and would fit my theme. Its a really hard choice for me to chose out of these fonts. But still champagne is winning.
Similar to the rest. A nice clean font but champagne is the winner for my chosen font.
Chosen font
Colour pallet | My chosen colours
My colour pallet will be obvious. I intend to use the black background with white text on top on my app. And my effects I want to use will be in the colours of the sourz bottles which are:
I made this by taking the hex code from the bottles of sourz in photoshop and made here in kuler:
https://kuler.adobe.com/Sourz-color-theme-3235691/
I made this by taking the hex code from the bottles of sourz in photoshop and made here in kuler:
https://kuler.adobe.com/Sourz-color-theme-3235691/
Proposal | Keywords, Target Audience & themes
I have wrote up a big description in my sketchbook but here are key words in a bullet point list to describe my proposal.
- Target audience - 18 - 25 woman (But it is unisex too, as I think men would like to use it too)
- Professional
- Simple
- Neon
- Dark
- Clean
- Slick
- Tiled
- Easy
- Nightlife
Technical/visual Research | Instagram Promo
I was trying to look for short promos for apps and i came across a fan made promo for instagram which is main inspiration of my app. I thought this video was good to give me ideas. It is a nice calm and peaceful visual style which suits to instragram as it is aimed at photography of all sorts. Cause instagram is so versatile so many visual themes would suit it. But the slow revealing of the brand name with the moving grain effect background looks nice and the music makes everything suited. The simplicity is the main theme of this promo.
For my promo I want to keep my simplistic proposal too. Have as less content and animation as i can. I just want a short catchy motto which summarises my app. Have the app name and nice little effect or something going on. Just something easy.
Monday, 18 November 2013
Research | Competitors & Tv advertising
As I have already researched Sourz, and I want to use their visual style I think it can be useful to research tv advertising and competitors of my brand just to learn the approach they use for their target audience, similar to mine or not. As I have to create a promo. Researching into advertising of video can help give some inspiration and techniques. I can also learn visual language of the brands and who they are targeting. As I have to make a 15 second promo it would be beneficial to see the kind of styles my competitors use as well as my existing brand.
Sourz tv commerical
This is another commercial for sourz, you can see the use of a dark theme with bright lights as their visual style. And they use a club to promote the drink again.
Archers Schnapps
schnapps is easily a competitor for Sourz. It has a little bit more alcohol percentage and is classed as a 'womens' drink. This advert from 11 years ago is trying to suggest archers is this golden quality drink portrayed by the dramatic entrance of this gold property what lands and this glamourus women comes out and invites young women to come drink it which symbolises the target audience. It is a more fun and social drink compared to the sourz style in my view. This ad is jokey and funny. With a fun theme. The sourz style is much more professional and serious. It mainly focus' on a high class looked bar with a upper class women audience to show that sourz is good quality drink and will not be cheap.
This is another commercial for sourz, you can see the use of a dark theme with bright lights as their visual style. And they use a club to promote the drink again.
Archers Schnapps
schnapps is easily a competitor for Sourz. It has a little bit more alcohol percentage and is classed as a 'womens' drink. This advert from 11 years ago is trying to suggest archers is this golden quality drink portrayed by the dramatic entrance of this gold property what lands and this glamourus women comes out and invites young women to come drink it which symbolises the target audience. It is a more fun and social drink compared to the sourz style in my view. This ad is jokey and funny. With a fun theme. The sourz style is much more professional and serious. It mainly focus' on a high class looked bar with a upper class women audience to show that sourz is good quality drink and will not be cheap.
Technical research | Main inspiration | Instagram
The most popular photo editing app is undoubtably instagram. It is hugely popular, and especially for a young adult audience like I have.
Technical - Its so simplistic and clean and just really easy to navigate and use. The home page is so simple its just the name of the uploader you follow on top with their icon picture next to them then the photo, the likers underneath which turns to a number when there is not enough room to fit everyones username on it, the description of the photo with hash tags underneath it. Then a button to like and a button to comment.
Visual - Instagram uses just a simple white and black colour scheme like other editors. Everything is clean, Blue would be its main primary colour. its very squared and uses glow effects on the selected tabs which is nice. It uses a fine font too to keep the clean and professional look.
The Explore function is what you use to find users and hashtags on photos. A very easy way of searching for things.
The camera function which is the middle blue button to make it stand out from the rest so people know how to upload is made very simple to add pictures or videos. There is a button for a grid which is illustrated by the grid button, a switch camera view and flash button. Then theres a library icon, take picture icon and video icon. Very easy to understand just by using small icons which again keeps it clean.
The likes/comments tab illustrated by the heart icon in the speech bubble which represents likes/comments shows you what the users your following are liking or new users they have followed. The switch at the top enables you to toggle between following and news; the news page is your notification centre, it tells you when you get a like on a picture or if someone new has followed you.
The furthest to the right tab is finally your profile. You can see how many posts, followers and following you have. You can view all your photos here, you can see photos you've been tagged in and a photomap of where your photos were taken on a illustrated map of the world.
When you have taken or selected a photo the editing of the photo is very easy, again like other photos you simply slide through the filter you want and just select it. When I make my app I will have the same simply because its the best and easiest way to navigate through. The icons simply show rotate, frame, focus and change the light of the photo. My app won't have the same features obviously or as many because i am focusing on one type of editing, Ill obviously have rotate, crop and scale but i am only having colour hue filters.
After looking at instagram in depth, this will definitely be my main source of inspiration technically. My visual style is reflecting the ethos of the brand but i can be similar in some ways to most of these apps as most of them have the black background which is what I want.
Technical & Visual Research | Photo editing apps
1. Cam WowPro
Technical - It is a really simple and effortless app. The app opens up with a 4 tile camera effect filter on your front camera and you can slide across to see the other effects. Theres no navigation or buttons at this point but when you click on one it just gives you a really simple and basic photo editor. I wanted to try find hue effects but this app doesn't do them.
Visual - There wasn't one really. It was just plain.
2. Pic Collage
Technical - This app was a nice app technically and visually. The technical style was an easy to navigate and function app. It tells you to tap to add photo or take one from camera then you can click again on the photo to either edit photo, edit border, clip it, set as background or copy it. You can arrange layouts of photos you have added to make a collage which is the point of the app. When editing the photo their is a toolbar on the bottom which you can slide across to chose tools to edit the photo whilst seeing the live effects.
Visual - The style looks bold and fun. It has a plain white colour scheme with grey colour elements on top of it to look clean, simplistic and emphasise colour elements of content on top of it. They use a turquoise green as their main primary colour.
After you have edited you can share the photo. By giving it a caption then either posting it to other social feeds like twitter, facebook, instagram etc. It has a nice button switch look to click what social feed to share. It looks nice and clean.
3. Photo Editor-
Technical - This app has a lot of tools to edit photos you can do so much to it. One of the tools that i really liked the idea of was the stickers tool. You can add in objects, scale and rotate them to put them on the photo. This is a fun and playful interaction of the app and its something Im going to consider in my app.
Visual - The app uses a black carbon look background with white elements on top. I really prefer this to a white background with black on top. I would use black anyway to carry on the Sourz ethos. As it is night club related it is dark with bright lights so it would be black with vibrant colours on.
This is the stickers function which is funny and playful interaction.
This is called a meme tool. You can add text on top or bottom of the picture to describe or demonstrate text reflecting the image to give a funny and entertaining effect. Im not sure if I would use this in my app, all though its funny and playful I think the visual style looks a bit tatty and cheesy, maybe too childish for a 18+ App.
4. BeFunky
Technical - I found this app really good to use. It has lots of positive things about it. Firstly the navigation and functionality is strong. Pretty much every similar app has the same layout. A left to right scroll bar down the bottom and maybe buttons at the top. There is a lot more tools to edit photos with than most apps
Visual - it has a black colour scheme like most of them with the white content on top of it, my preferred style.
One feature that I found and is really, really helpful for my idea is the hue function.You can change the colour of the skin levels in photos to a primary colour. As my idea is editing photos with colours of the Sourz flavours. This has inspired me to have my editing to photos by using hue. For example blue summer berries flavour would give a code to have the hue effect of blue like shown in the picture above. I think its different, playful and fun. Im really keen on this idea.
Also on be-funky is this homepage of icons which represent a certain type of photo. Which is nice. So each photo can have like a tag and you can find random photos of the tag you want to look at, it is irrelevant to my idea as all the photos taken on my app will be clubbing mug shots but the use of tagging is appealing, i could even have locations instead of like type of photo.
First development stage of idea
My first stage of an idea I want to develop is an app which is a photo editing app. As my target audience is young women and can be young men as well I want to base to target the audience that go clubbing and go out drinking. So my app will be for taking pictures of friends in clubs, bars etc then you edit the photo by unlocking colour effects through a unique code what comes with a bottle of Sourz. For example on a bottle of cherry Sourz will have a code on the bottle which you type into the app then that unlocks cherry colour effects which you can edit the photo with. That picture then is sent to a social feed which can achieve a prize through a weekly prize draw. The prize will be festival tickets, t-shirts, gift vouchers, iPads etc pretty much the cliche prizes for a young adult prize draw. This picture can then be shared on Facebook or Twitter. Can be tagged, can be found by anyone else. There will be a like/favourite function to have on the picture to get its popularity up. The idea is to get a funny drunk picture. The more likes/favourites (Havant named a unique description yet) the more popular it will get and something like the top 10 every week is legible for the weekly prize.
For what effects I want to have on each unique bottle is yet to be decided I initially had the idea of the app turns the photo in a sketch and you have to colour it in and unlock colour pallets from each bottle but I think that is too complicated for my audience, I wouldn't see many bothering with the effort. So I want an easy to do effect.
I need to conduct research into camera editing apps, visual style of apps and technical approach of apps similar to mine.
For what effects I want to have on each unique bottle is yet to be decided I initially had the idea of the app turns the photo in a sketch and you have to colour it in and unlock colour pallets from each bottle but I think that is too complicated for my audience, I wouldn't see many bothering with the effort. So I want an easy to do effect.
I need to conduct research into camera editing apps, visual style of apps and technical approach of apps similar to mine.
This Is Our Shot | Sourz tv ad
This advert is an urban night life style ad promoting sourz in bars and clubs. Lots of neon lights on black is the colour scheme. I think it would be essential to keep the same visual style of neon and night life theme.
Sunday, 17 November 2013
Chosen Brand | Sourz
From choosing Sourz I can set myself a brief which I can list my themes I want to bring. I done some brief research on Sourz such as the target audience and their website to get some more knowledge of it. As I am 19 I already know that Sourz is aimed at young adults, more specifically a women's drink. It is a 15% mixer drink and is more preferably mixed with lemonade so it is a sweet tasting cocktail. I would say the age range for this products would be 18 - 24. And more aimed at young girls going out clubbing. I have bought and drunk this drink before so have some of my mates so its definitely not a complete woman's drink so I wouldn't have to focus specifically on women when designing what I want my app to be.
Here is what the bottles look like. I really like the like floral look pattern on the bottom half of the bottle, it almost looks feminine. The visual style just reminds me of clubbing from how vibrant the colours are.
The logo for Sourz, its very bold and fun looking which again reflects the target audience, putting this brand onto a brand map which I will be doing quite a bit later on in the blog I can tell from the bottles visual style and the logo that the product isn't very classy and relatively cheap but it does look professional and decent quality.
The website
The website for Sourz already shows you what the target audience is, young clubbers. Portrayed by this image of people dancing in a club. Also on the website there is a page where you can win festival tickets, so Sourz sponsors festivals which are for young music loving audiences. There is an image of all the bottles of sourz with a floral pattern with butterflys and women in which gives the impression of a more female audience too.
From this research I already know my audience which is already a guideline of what theme I want my app to be as the brief says it can either be useful, informative or entertaining. For a young audience choosing entertaining is ideal. I want my app to be fun as that is what a young audience would be more suited to.
Also on the Sourz website Sourz have just released a new tv advert video. Check next post.
First thoughts.
A new project begins and I'm excited for this one. I think designing an app and making a promo for it sounds fun and can be percepted in many different ways. Its the first time I have had to design an app after 4 years of being in designing education so im looking forward to this new challenge even though i am not actually making the app I think making the animated walkthrough sounds really fun.
So the brief says I have to design an app which promotes any alcoholic drink of my choice which has to be interactive. Plus a 15 second promo for the APP!
As this is a short project again I think its pointless to research into alcoholic drinks and choosing a brand as quick as possible would be much more beneficial as it gives more time for the idea process and developing. I know enough from the top of my head, I have brainstormed already different alcoholic drinks and their potential technical style they can bring. After drawing up all the different brands the one brand I felt the strongest visual connection in my head was Sourz. It is a cocktail mixer which comes in lots of different fruity flavours and colours. The different aspect of colours inspired me to play with it and try use that as a guideline to creating an idea for an app.
So the brief says I have to design an app which promotes any alcoholic drink of my choice which has to be interactive. Plus a 15 second promo for the APP!
As this is a short project again I think its pointless to research into alcoholic drinks and choosing a brand as quick as possible would be much more beneficial as it gives more time for the idea process and developing. I know enough from the top of my head, I have brainstormed already different alcoholic drinks and their potential technical style they can bring. After drawing up all the different brands the one brand I felt the strongest visual connection in my head was Sourz. It is a cocktail mixer which comes in lots of different fruity flavours and colours. The different aspect of colours inspired me to play with it and try use that as a guideline to creating an idea for an app.
Monday, 11 November 2013
New brief Af201 (Animation) + Af202 (Screen Based Design)
Our new brief summarised is that I have to design an app for iPad & iPhone which promotes an alcoholic drink brand.
- The interactive app needs to be either something useful, entertaining or informative.
- I also need to create a 15 second animation/motion graphics sequence which is a teaser or a promo for the app.
- I need to look into alcohol brands and advertising, visual research which enables me to design a graphic style for use in the animation/motion graphics and app with a cultural focus and set of values suitable to my brand.
- I will create interesting and imaginative visuals that bring the branded identity to life.
- I will use music in my animation/motion graphics
- Produce storyboards
- Research apps for iPhone & iPad (interface/interactive design)
- Produce a planning document of the content of my app
- Technical research (resolution/pixel dimension issues)
Key dates
Pitch - Monday 9th December
Crit - 9th December
Final submission - 11th December 12:00
- The interactive app needs to be either something useful, entertaining or informative.
- I also need to create a 15 second animation/motion graphics sequence which is a teaser or a promo for the app.
- I need to look into alcohol brands and advertising, visual research which enables me to design a graphic style for use in the animation/motion graphics and app with a cultural focus and set of values suitable to my brand.
- I will create interesting and imaginative visuals that bring the branded identity to life.
- I will use music in my animation/motion graphics
- Produce storyboards
- Research apps for iPhone & iPad (interface/interactive design)
- Produce a planning document of the content of my app
- Technical research (resolution/pixel dimension issues)
Key dates
Pitch - Monday 9th December
Crit - 9th December
Final submission - 11th December 12:00
Wednesday, 6 November 2013
Evaluation
At the start of this project I panicked. I thought wow there is not a lot of time at all, and I would need to pick an idea very quickly and work on it. I looked quite forward for doing animation because video in general is my favourite media form. I look back now and I would change so many things. First of all I would pick a song before sketching any form of idea. I found it very time consuming picking music after I had got my idea, for it to fit. Choosing music first can let you build the animation to the music, considering art styles as well to go with it. So that was one I could say mistake I will learn from.
Cause of the short time we got, I knew I had to make an idea solid and doable in the time given. So simplicity in the art style was influenced a bit from the time given. Building my animation in after effects I found was very stressful and time consuming. I had to learn how to use the program whilst building the animation in a short amount of time which was very hard. I feel looking at my animation it looks easy to make, but it was actually hard for me. My pleased levels with my animation are average to be honest. Im happy with how it looks and i'm pleased with the art style, and my outcome compared to my proposal. But I would be happier making more secondary actions in the whole animation. Like i said earlier in one of the working progress' i could add more animatics such as for example someone mowing the lawn in one of the houses. Just things like that would make it less boring, more realistic etc. But cause of the time I didn't have enough to do these improvements. If I knew after effects better I would definitely of done it. I don't like the program due to this project. I had a lot of frustrating moments such as making the waves look like waves in the polar bear scene, I had to watch so many youtube videos to help me. Other things as well like the text at the end it took me a while to get a cloudy dissolve effect. And just in general making things move was a long process, I had to edit so many things in illustrator, add them in again and re-edit. Till I knew now you could add the illustrator file straight to after effects and live edit them.
Reviewing my animation I think my favourite part is the slow down scene when the Co2 characters get red and hot. I just like the emphasis and the synced music. When you first see the co2 characters in the scene I really like how music has an evil bass sound to go with it. I think my text at the end is really effective too, people have also told me the font and effect looks really good so im very happy with that. I think its easy to understand too whilst the animation being fun that driving cars causes consequences (global warming).
My proposal I think is very accurate to my final outcome. The moods I wanted to come across I think have been successful which was playful, fun, childish but strong and serious too. My target audience would be children but it can still appeal to adults in my opinion. The serious ironic looking message at the end is strong for anyone to consider. But younger age is targeted, and for something like this I think is really good to for children to be targeted as they will be the upcoming generation, it will be something they can learn and realise before they start driving themselves.
Overall it wasn't one of my favourite projects but its definitely learnt a lot in my designing education. If i could go back to the start of the project I know I could do a lot better.
Cause of the short time we got, I knew I had to make an idea solid and doable in the time given. So simplicity in the art style was influenced a bit from the time given. Building my animation in after effects I found was very stressful and time consuming. I had to learn how to use the program whilst building the animation in a short amount of time which was very hard. I feel looking at my animation it looks easy to make, but it was actually hard for me. My pleased levels with my animation are average to be honest. Im happy with how it looks and i'm pleased with the art style, and my outcome compared to my proposal. But I would be happier making more secondary actions in the whole animation. Like i said earlier in one of the working progress' i could add more animatics such as for example someone mowing the lawn in one of the houses. Just things like that would make it less boring, more realistic etc. But cause of the time I didn't have enough to do these improvements. If I knew after effects better I would definitely of done it. I don't like the program due to this project. I had a lot of frustrating moments such as making the waves look like waves in the polar bear scene, I had to watch so many youtube videos to help me. Other things as well like the text at the end it took me a while to get a cloudy dissolve effect. And just in general making things move was a long process, I had to edit so many things in illustrator, add them in again and re-edit. Till I knew now you could add the illustrator file straight to after effects and live edit them.
Reviewing my animation I think my favourite part is the slow down scene when the Co2 characters get red and hot. I just like the emphasis and the synced music. When you first see the co2 characters in the scene I really like how music has an evil bass sound to go with it. I think my text at the end is really effective too, people have also told me the font and effect looks really good so im very happy with that. I think its easy to understand too whilst the animation being fun that driving cars causes consequences (global warming).
My proposal I think is very accurate to my final outcome. The moods I wanted to come across I think have been successful which was playful, fun, childish but strong and serious too. My target audience would be children but it can still appeal to adults in my opinion. The serious ironic looking message at the end is strong for anyone to consider. But younger age is targeted, and for something like this I think is really good to for children to be targeted as they will be the upcoming generation, it will be something they can learn and realise before they start driving themselves.
Overall it wasn't one of my favourite projects but its definitely learnt a lot in my designing education. If i could go back to the start of the project I know I could do a lot better.
Reflecting my animation to the principles
Squash and stretch
- I have used this principle in my opinion. One example where i used it was when the little co2 cloud from the car shot up into the sky, one of the co2 characters ate it up but whilst it shot up the co2 character speeds up to eat it up and gets a bit bigger to demonstrate the eating it up. Also my driver blinks in the car which portrays this,
Anticipation
- The scene where the characters are introduce in the sky, just before the polar bear scene. The fading to black whilst keeping the two evil clouds red, then they enlarge and fly off the screen anticipates that its building up to a scene, in my case its building up to an evil scene for the co2 clouds which is shown by the clouds being last on screen and having an evil enlarge.
Staging
- Staging is directing the audience's eye to a certain importance in the scene. In my animation theres not so much an obvious part where i used staging but I could say an example of staging is where the co2 comes out the car, and goes up into the sky. The camera tracks it and its the only animated element so it draws the audience eye to look at it.
Slow in and out
- Again in the scene of the characters in the sky, the scene is fast pace till the co2 character eats the little co2 cloud the scene slows down in sync with the music. This emphasises that something bad is happening.
Arcs
- For Arcs I could say the wheels spinning on the car are spun from the central point of the alloy wheel to look realistic.
Secondary action
- My secondary action can be blinking and the movement of eyes of the driver in the car. The little exhaust smoke coming out, the flames spinning round the sun. The exclamation mark that appears when the female polar bear is woken up, her eyes open and her mouth looks more shocked too.
Timing
- When the car leaves the scene at the start the street stops panning and the car is drives off screen whilst the scene is fading out to black in the background. The reactions of the characters when the polar bear is separated is timed well too, each character don't react at the exact same time but at very very similar times which is more realistic.
Exaggeration
- The co2 characters colour tints to red to show that they are hot is an example of exaggeration. Also the reactions of the characters in the sky can be classed as exaggeration.
Solid drawing
- My whole art style is consistent, 2D unnatural, childish cartoon look.
Appeal
- As my animation is based on characters and personalities, appeal is portrayed a lot. You could describe the characters as cute, playful and fun. Each character has a personality which is conveyed by the facial features e.g. the Co2 cloud looks evil which appeals. The sun looks nervous and anxious. The clouds look peaceful. The human driving the car looks unaware, casual and just plain.
- I have used this principle in my opinion. One example where i used it was when the little co2 cloud from the car shot up into the sky, one of the co2 characters ate it up but whilst it shot up the co2 character speeds up to eat it up and gets a bit bigger to demonstrate the eating it up. Also my driver blinks in the car which portrays this,
Anticipation
- The scene where the characters are introduce in the sky, just before the polar bear scene. The fading to black whilst keeping the two evil clouds red, then they enlarge and fly off the screen anticipates that its building up to a scene, in my case its building up to an evil scene for the co2 clouds which is shown by the clouds being last on screen and having an evil enlarge.
Staging
- Staging is directing the audience's eye to a certain importance in the scene. In my animation theres not so much an obvious part where i used staging but I could say an example of staging is where the co2 comes out the car, and goes up into the sky. The camera tracks it and its the only animated element so it draws the audience eye to look at it.
Slow in and out
- Again in the scene of the characters in the sky, the scene is fast pace till the co2 character eats the little co2 cloud the scene slows down in sync with the music. This emphasises that something bad is happening.
Arcs
- For Arcs I could say the wheels spinning on the car are spun from the central point of the alloy wheel to look realistic.
Secondary action
- My secondary action can be blinking and the movement of eyes of the driver in the car. The little exhaust smoke coming out, the flames spinning round the sun. The exclamation mark that appears when the female polar bear is woken up, her eyes open and her mouth looks more shocked too.
Timing
- When the car leaves the scene at the start the street stops panning and the car is drives off screen whilst the scene is fading out to black in the background. The reactions of the characters when the polar bear is separated is timed well too, each character don't react at the exact same time but at very very similar times which is more realistic.
Exaggeration
- The co2 characters colour tints to red to show that they are hot is an example of exaggeration. Also the reactions of the characters in the sky can be classed as exaggeration.
Solid drawing
- My whole art style is consistent, 2D unnatural, childish cartoon look.
Appeal
- As my animation is based on characters and personalities, appeal is portrayed a lot. You could describe the characters as cute, playful and fun. Each character has a personality which is conveyed by the facial features e.g. the Co2 cloud looks evil which appeals. The sun looks nervous and anxious. The clouds look peaceful. The human driving the car looks unaware, casual and just plain.
Final piece
This is my final version I have changed the scene where the co2 clouds are introduce, I scaled them bigger so they look like they fly out at the screen. This brings the animation principle staging into effect, it shows the clouds are the most important element in the scene, I think it shows they are more evil too.
Working progress #2 - (Shown for Crit)
For crit I didnt manage to complete a full 30 second animation but I manage to crit 23 odd seconds of it. This was the video what was shown.
The feedback given was:
- Dont use the red lines to spit the polar bears
- Zoom into the Co2 clouds before the polar bears
- Music synced well to different parts of the story (Evil sounding bass when co2 clouds are introduced)
- Move the umbrella
There wasn't much feedback to be honest, probably cause the last one was shown... But ill take what was said and use it to improve. I know what I can do to improve it anyway in some ways and what to do for the end parts. I want to change the polar bears, i think their too big.
- Dont use the red lines to spit the polar bears
- Zoom into the Co2 clouds before the polar bears
- Music synced well to different parts of the story (Evil sounding bass when co2 clouds are introduced)
- Move the umbrella
There wasn't much feedback to be honest, probably cause the last one was shown... But ill take what was said and use it to improve. I know what I can do to improve it anyway in some ways and what to do for the end parts. I want to change the polar bears, i think their too big.
Friday, 25 October 2013
Update(*)
Im listening to different pieces of music and I have decided I want a more inspiring/emotional soundtrack to create a big irony and try create a stronger impact to my message I am trying to give across.
Shortlist:
Sort Of (Instrumental) - Ingrid Michaelson
Shortlist:
Sort Of (Instrumental) - Ingrid Michaelson
Radical Face 'Welcome Home'
Foxes - Youth
(Advert version http://www.youtube.com/watch?v=8JEDA2p2MHk)
Foxes - Youth
(Advert version http://www.youtube.com/watch?v=8JEDA2p2MHk)
Working Progress #1
Here is my animation so far. The first scene basics is complete, the man walks out his house, trots down to his car and drives off to town, which is shown isn't very far due to the sign saying 0.5. Here people can clearly see where he's going. From this i can already see where i can add/improve when ive made my whole animation. I could add more elements to the scene to make it more dynamic, realistic, motion. I could have birds flying in the sky, two people throwing a ball to each other out on their garden, a dog maybe etc. After effects is getting easier the more i'm using it. Im really annoyed though because I have a really good idea what I could of done for this project, when listening to music I found a peice that gave me a really cool thought in my head of making an epic fight between Co2 and things to prevent it, using characters. I really wish I chose music first for this project. I shall learn from that. But carrying on with this I shall now begin my next scenes.
Monday, 21 October 2013
Text - Font choice
The message at the end I have finalised as:
"Co2 is increasing global warming. Don't drive when you can walk."
The message is short, snappy, straight to the point and strong. It is built up from a jokey theme to sudden emotional theme then the encouraging theme.
The font choice can be either b to fit with seriousness, be strong, bold and fit the bill. Or it can be in the same style of being jokey and fun to keep the consistent theme.
I will analyse different fonts and think what would be best in my opinion.
Research
"Co2 is increasing global warming. Don't drive when you can walk."
The message is short, snappy, straight to the point and strong. It is built up from a jokey theme to sudden emotional theme then the encouraging theme.
The font choice can be either b to fit with seriousness, be strong, bold and fit the bill. Or it can be in the same style of being jokey and fun to keep the consistent theme.
I will analyse different fonts and think what would be best in my opinion.
Research
The fonts above are all a very serious horrific style of font. It has a very strong theme what would encourage and go well with my message, it just wouldn't fit the jokey theme, i think the contrast of themes is too much.
The fonts above are a typewriter style. Again I think it would fit a serious message, but I cant see it going with my animation, the sudden change in theme would be too much.
I have decided I want to pick a font from this bunch, it is a cartoony fun font to go with my theme. And having the serious message in the jokey message creates irony, and i think this irony will work. It will still be strong and enforced by the irony even more. I like the use of capitals cause it looks more serious and I like how the letters in 'Peach Milk' are blacked out. That again shows a more serious edge but still a jokey twist. So therefore i will use peach milk as my font.
Pitch - Analysis
After pitching my proposal to the class everyone understands now my chosen themes and the idea I want to create. My themes were keyed as: Playful, Fun, Jokey, Emotional, Childish, Imperfect, Organic, Orginal, Funny, Strong, Bold and simple. The recations of the class were people finding it funny which is a postive reaction. Someone said it would affect children more, which I agree. Cartoons make children more emotionally attached to characters. The polar bear can do this which I would want to make an impact on everyone not just kids, I want people to feel sorry for the polar bear which would encourage to reduce Co2 emissions. You could say affecting kids more can affect adults even more as obviously they are parents to the young audience, and its their future generation being affected by global warming.
I am ready to start making my illustrations and animation.
I am ready to start making my illustrations and animation.
Sunday, 13 October 2013
Music
Choosing music was so hard for me, I think it would of been so much easier to pick music first then design my idea to the music because each piece of music is different and would have its own style to fit it. As I already have my idea and I know visually what I want it to look like, finding music what can fit the correct times of different scenes and relate to it is difficult. I first thought if putting calm, slow music such as pieces from bastille, but they didn't really fit when I tried them in my animatic. I looked at coldplay songs but I thought they were too emotional for my jokey fun theme. I listen to songs from embrace and I thought they could work, I found a track called celebrate which I am familiar with anyway, as i see it in a lot of football videos with emotional clips in, its a epic song which goes well with dramatic clips. I tried it in my animatic and I think it actually went really well. The slow quiet build up led up to the drop of a dramatic instrumental tune which synced really good with my animatic, the dramatic drop went with the polar bear drifting away from the other polar bear. It looked really dramatic and emotional but funny at the same time which fits my theme perfectly. Unless something else pops up embrace - Celebrate is the music i have chosen.
shortlist- (Songs other people can look at and might find useful).
-Coldplay paradise instrumental
-imagine dragons it's time
-embrace - natures law - instrumental
-embrace - celebrate - instrumental
shortlist- (Songs other people can look at and might find useful).
-Coldplay paradise instrumental
-imagine dragons it's time
-embrace - natures law - instrumental
-embrace - celebrate - instrumental
Wednesday, 9 October 2013
Research - Art style/ visual style
For my art style, i'm just going to look for inspiration as I don't want to copy anyones style as I want my drawing to be original.
Family guy
Family guy
Family guy characters are created by Seth MacFarlane. Each character is drawn with a weirdly shaped head which is nice and original, I like their eyes as well, you can see the comic and humour through the characters eyes, especially through peter griffin.
Courage, the cowardly dog
Courage the cowardly dog has its own original style. The bold lines, the different shapes and sizes of facial features are the most important factor of the appeal principle. You can tell this character is a coward which is how he is meant to be. The tiny powerless arms, the big worried eyes and the yellow teeth sum up the personality of the character.
Sonic the hedgehog
Sonic the hedgehog enforces the appeal principle perfectly too. Just from a still image the art style of sonic portrays his personality as cool, heroic, his hair looks aerodynamic which enforces his fast speed aspect. The big hands and feet and the skinny arms and legs I think looks cool, the imperfection is something I really want to establish in my own work.
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